How do wide screen LCDs handle non-wide screen content?
I tried Samsung SyncMaster 931BW Monitor running a demo of Just Cause in a local shop. It looked excellent! There was no ghosting and the color seemed very vivid, but it got me thinking: how do wide screen LCD monitors handle non-wide screen resolutions?
For instance, this monitor natively runs at 1440x900 (I think…) What if I ran a game that only allowed 800x600 or 10124x768? For that matter, does every game have to have the 1440x900 resolution support specially built into it or will it just be able to run in it?
__________________
When I dream,
I carry a sword in one hand,
a gun in the other...
|