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Thx JM :afro:
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DUH!
I didn't think to look under the "Details" tab. I found that I am actually running the latest drivers. My next question is why am I having trouble running 3DMark2k1SE? I get the following error: Could not create render target depth-stencil surface - D3DERR_INVALIDCALL specs: Win98SE (all updates, DX8.1) 1.4G Athy (@1.5) EPox 8k7a+ Sapphire Radeon 9000 (no overclock) It will run through all of the benchmarks except the Advanced Pixel Shader. It either hangs at the title screen or goes back to the desktop with an error box. Any help would be appreciated. Thx JM
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