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Can you please explain why it is so important to set all these values correct. I mean it's a myriad of things and it can drive a sane persson crazy LOL.
I have my system pretty overclocked but what can I gain for setting all these values at a special value. If it's all stable in every stresstesting prog out there should I then bother to mix around ? In games it often flicker/flashing the textures and I cant let the damn thought go that it maybe some settings that not correct. do you think it's possible that it can be so and thats why I keep getting this artifacts ? I mean if it's all stable in everything a throw at my comp e.x OCCT / Orthos / Memtest86+. One should think that if everything is stable then I should not have any problem in games whatsoever or ? It cant be that my NB overheating eatier as I said every stress progs works like a charm. so please chime in and let me hear your thougts on all of this! |
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Yes, I would also like to know this. I notice this, along with the thread in Xtreemsystems, as you have mentioned LSDMeasap, setting this to Auto makes sure its value is correct, so what is the advantage of setting this manually? Are we missing out on something?
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The reference voltages help for the last few percent to get the absoulte maximum overclock. If you can overclock to 4100MHz without adjusting them you can maybe overclock to 4150 or 4200MHz if you tweak them.
At lower overclocks they might enable to go down with VCore a tiny little bit (like 1-3 steps in BIOS), but tweaking them is not really worth it there imho.
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@ MaxFX
If you are stable in OCCT/Orthos/Prime/Memtest or Intel Burn test then you have no need to change this setting. This is only need for stability or in trying super high clock speeds, otherwise you do not need to adjust if you are stable in Auto Games flickering or flashing is likely your GFX Card is overheating or your PSU is not giving it enough power possibly @ Dodgexander The Auto setting on this is not always "Correct" it is only a constant Value of 63% (.76) of your set Vtt voltage. So what is "Correct" all depends on what you are running, and what Vtt you are using. For example if you are using to much or to little Vtt and want to keep it that way (For some reason) then you may need to adjust this so you get the correct amount. Or if you are using the incorrect Vtt and do not know it, adjusting this can get you stable as well. And as said above, this will also when set properly allow you to clock higher then normally possible and can allow you to also lower voltages across the board (Vcore/Vtt/MCH)
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Okey thanks for the answer guys, so I see it's pretty much just for getting it more stable, to squeese the few extra mhz as you say. that sounds pretty much what I was thinking to :)
About the gfx cards, yepp the first thing I was thinking about was the gfx card but nope it do not overheat/ or are to much overclocked so thats not the problem. I think it must be the new games as Vorlon and I was talking about in another thread. So I guess one have to live with it, it may be a thing called C-Fighting Z-fighting - Wikipedia, the free encyclopedia And these artifacts always shows up in the same spot in the games so it's pretty obvious that it's the way the game is rendered and not my hardware who fails! Just dident think so much about this before but since upgraded my comp with all new stuff then i suddenly looking for every damn fault I can find LOL BTW I upped to the great Corsair 1000W PSU when I bought my GTX 285 as the old PSU couldent handle my 8800GT for PhysX and GTX 285 together! Last edited by MaxFX; 03-24-2009 at 08:35 PM. |
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There are a couple of things I can't figure out here. If you are changing your Reference voltages, should you be changing CPU, MCH, or both? Or "it depends on your setup"? If changing both, should they be the same?
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Here is some in depth reading on how to setup CPU Ref voltages >> Understanding GTL Reference Voltage And here is some more reading on setting up Ref voltages in General >> How to set up GTL Ref Values for 45nm & 65nm - XtremeSystems Forums
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Hello!
Well it's mostly in all games I have tested but in some theres less so it must be the driver/games and nothing to worry about. havent seen any texture coruption in BioShock in the few minutes I have played :) As I said it's allways in the same place no matter if I run my comp at default and gfx card. I was just wondering if it could have been som prob with the Ref voltages as I dident really know whats that was for and the same goes for pretty much ever damn setting as theirs a myriad e.x PCI clock drive/ CPU clock drive - CPU clock skew/ MCH clock skew bla bla the list goes on and it only gives me a headache trying to understand and REMEMBER what every settings does ![]() But when you said I dont really need to adjust them as it's all stable in every test progs I throw at it I feel more relaxed and calm as it was just like I had hoped, you only need to tinker with all this should I say crap when you are pushing it to the limits so you can get some few more mhz. I understand the CPU PLL and VTT a little as we have spoken about them before and I have read up on them. so thats a good thing to keep an eye on I think and thats prolly the most important settings for keeping it stable! BTW nice to have som links to the Ref voltages and what they do so I can read up and learn a little if i got the urge for it :) Last edited by MaxFX; 03-25-2009 at 08:26 PM. |
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