Ok here's my problem
Despite I have full antialiasing activated with latest drivers (52.16 for windows XP) I still do have a sort of aliased looking shape around objects ... For example in a game if my avatar stays still it's not noticeable ... But as soon as I make him move it looks like the shape of models are ran through by electrical power ... I'm not sure if I make myself clear !!? sorry to be french here :rolleyes: Maybe that's a well known issue ? Maybe I missed a point in my parameters ...!?
Thanks in advance for any input ... ;)
Despite I have full antialiasing activated with latest drivers (52.16 for windows XP) I still do have a sort of aliased looking shape around objects ... For example in a game if my avatar stays still it's not noticeable ... But as soon as I make him move it looks like the shape of models are ran through by electrical power ... I'm not sure if I make myself clear !!? sorry to be french here :rolleyes: Maybe that's a well known issue ? Maybe I missed a point in my parameters ...!?
Thanks in advance for any input ... ;)
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