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View Full Version : SOF2 netcode--finally a a Valve-like netcode



Mentat Void
06-16-2002, 12:19 AM
Well, the title says it all. I can finally play a game online besides Counter Strike without being owned by a broadband user. Not to mention great gameplay--all this game needs is a CS-like mod! Hehe, and the grenade launcher owns---way better than that piece of crap game Delta Force line with their ****ty graphics and gameplay.

Black Lord
06-17-2002, 06:49 PM
U should try Navy seals (Q3 Mod) or DoD. They r very good games an have nice netcode

Beefy
06-17-2002, 07:40 PM
or just sof2.. cos it's good

Bahamut Zer0
06-20-2002, 09:16 AM
If you liked the valve netcode (god only knows why) then youll wet yourself when you play Quake.

yes, Quake.
The original Quake.

Havnt played SoFII online, only at local LAN events. Hard to tell if the netcode is good or not when you have a 10-12ms ping :)
Sick game too.
Literally.

Beefy
06-20-2002, 09:38 AM
as long as i'm not connected at 49,333 bps (can be higher or lower), SoF2 works like a charm on dialup...

TrickPonY
06-30-2002, 03:51 AM
sof2 play on local network with same key going out thur a linksystemrouter on one dsl line watch for the evil poptart its me:shoot:

Rage
07-09-2002, 05:45 PM
When QuakeWorld came out it was amazing, I loved that sweet smooth netcode. All you people complaining today about "Slow 56k connections" need a good dose of 9600 baud bulitin boards. :p

DigitalDD
07-09-2002, 09:19 PM
When QuakeWorld came out it was amazing, I loved that sweet smooth netcode. All you people complaining today about "Slow 56k connections" need a good dose of 9600 baud bulitin boards. :p

Hey i go back to the days of the 300 baud BBS's so i know what slow really is..