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Thread: poor performance whenever displaying char models and animati




  1. #11
    Join Date
    Jan 2003
    Posts
    21

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    1024x768.

    what ever graphic setting I use does not change the fact that when in games, the character models lag out my system when they become active.. whether its control panel level settings , such as fsaa, or aniso, or truform,, in gmae settings like shadows, LOD, dynamic lighting, or even bios level agp settings.

    so I just leave my graphics on High IQ because its not going to make any difference. I've theorized that my systme lags out in response to char, A.I.... because its fine when the models are just standing there in view... it wont start to stutter and jerk until the characters either start doing an activity, or if the characters become alerted to my presence there and begin to act on it.

    Ive used the epox usdm since i installed the motherboard
    my temps are at 36-40 idle and 39- 43 load (depending on ambient room temp) when i run prime95 with this proc my temps can get up to about 46-48.


    now you mention the barton 3000+ well I think it had to do with heat why it wouldnt run. the stock HSF that came with it didnt seem to do so well.. my temps with it were about 53 idle and 64 load... and these temps would jump up and down at random seemingly very unstable. my 2400+ temps are like a rock, providing i dont change my thermostat in the house they stay constantly the same temp.


    the barton would fail prime95 in about 2 or 3 seconds.

    i have very good airflow to my case.

    right now ive concluded that these are not the problem.

    1: driver trouble.
    2: heat problems
    3: dodgy video card (ive tried 3 different video cards and the same effect)
    4: bad memory.. ( memtest 86 runs overnoght at 5,2,2,2 and 6, 3,3,3)


    here are the suspects i have

    1: processor
    2: mobo
    3: hard drive
    4: power supply

    the reason why i think it could be the processor is I thought the CPU was the component in charge of handling the A.I. in games..
    and this is the only time i have trouble with any game is when A.I begins doing its thing.
    Epox 8rda+
    AMD 2400+
    built by ATI Radeon 9800 pro
    1 gig pc 2700
    Antec 450 wt
    WD 7200, 40g
    winXP
    cat 3.4
    nVidia unified 2.03

  2. #12
    Join Date
    Nov 2001
    Posts
    1,599

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    What brand is your memory?

    At the moment I am out of ideas. You have done your homework.
    the reason why i think it could be the processor is I thought the CPU was the component in charge of handling the A.I. in games..
    I really do not think this is it. For two reasons...

    AI is constantly running, for all 'active' creatures, NPCs, etc. So even if they not in view, your processor is working equally hard on their AI. The only exception to this is a creature in a single player mode in which you haven't 'triggered' yet and he's just standing there waiting for you to cross a certain line.

    And secondly, AI is NOT a difficult task for a processor. Compared with everything else going on it is negligable. It is very odd that some games work fine.

    ---

    I had a similar problem recently, exept mine was purely out of game, and completely random. SOMETHING (which remains unknown to me) caused my mouse to hang for a slip second. This also caused my audio to skip, and video to skip as well. But it didn't happen in game!

    I did a clean install of XP Pro, installing one driver, one piece of software at a time. Each time testing to see if the problem came back. (a very slow process) and what the hell, the problem has not come back. I still haven't the foggyest what caused it, but its gone now ! Hehe. :cool:

    So thats what I suggest, re-install XP and see what happens. Once you get it installed, leave the default drivers XP installs (for both your chipset and vid card) and then install one of the problem games and see if it happens.

    If you want you can do this on a spare hard drive and leave your main hard drive in tact and ready to use whenever you need to.
    "In their capacity as a tool, computers will be but a ripple on the surface of our culture. In their capacity as intellectual challenge, they are without precedent in the cultural history of mankind." - Edsger Dijkstra

  3. #13
    Join Date
    Jan 2003
    Posts
    21

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    I have corsair XMS memory.

    The only exception to this is a creature in a single player mode in which you haven't 'triggered' yet and he's just standing there waiting for you to cross a certain line.
    Right and this is exactly the point at which my system starts stuttering. after I cross this line.. here ill use NOLF 2 as an example as this is the game where its most obvious. if im in stealth and the enemy is in view but does not see me im fine, but once the enemy is alerted to me, and starts running about trying to get me thats when i start to stutter. once i kill the offending enemy that is alerted my performance goes back to normal..also the enemy does not necessarily have to be in view for me to stutter, but say if one of the enemies has run off to set the alarm... hes still alerted and i still stutter.


    I have reformatted several times over the past 4-5 months I do each time i install new hardware or sometimes ive done it due to this problem and it remains,..

    what about sound? Ive noticed in some games when a certain sound is played my FPS will skip for a second, but nothing like what i mentioned about nolf2.


    I guess i could try to reformat again.. but im at a loss, Ive tried to troubleshoot this forever it seems and im to the point now where im just going to gut my pc and install a new mobo, hard drive, proc,(i have a new 3000+ rmad the last one, and im waiting to get an SKu900a thermalright).. and maybew even a new psu.
    Epox 8rda+
    AMD 2400+
    built by ATI Radeon 9800 pro
    1 gig pc 2700
    Antec 450 wt
    WD 7200, 40g
    winXP
    cat 3.4
    nVidia unified 2.03

  4. #14
    Join Date
    Nov 2001
    Posts
    1,599

    Default

    Well thats a thought, what kind of sound card are you using? Are you using the on-board sound? If so, try disabling it in the BIOS and see if the problem still exists.

    And here's another thought that we didn't cover before. How are your IRQ's? I know your mobo has 24 IRQ's but its still possible to get devices trying to share the same IRQ.

    Start > Programs > Accessories > System Tools > System Information... Open 'Hardware Resources' and click 'IRQs'
    "In their capacity as a tool, computers will be but a ripple on the surface of our culture. In their capacity as intellectual challenge, they are without precedent in the cultural history of mankind." - Edsger Dijkstra

  5. #15
    Join Date
    Jan 2003
    Posts
    21

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    ACPI>> none of my IRQ's are sharing atm my device mgr says im on a ACPI uniprocessor mode , if i change this driver to Advanced configuration bleh , bleh,,, my sound and video are sittin fat on IRQ 6 so i swithched it back to uniprocessor mode.

    ill disable the sound while i can.. also Im not sure on how easy it would be to change IRQ's I can try to disable ACPI but that generally causes more trouble then its worth.. IRQ's arent easy to switch up. and i have no pci slots filled so i cant do it by just changing my soundcard to another pci slot (I have nVidia soundstorm) on mobo.
    Epox 8rda+
    AMD 2400+
    built by ATI Radeon 9800 pro
    1 gig pc 2700
    Antec 450 wt
    WD 7200, 40g
    winXP
    cat 3.4
    nVidia unified 2.03

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