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Thread: ATi R250 (Radeon 8500 MAXX)?




  1. #121
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    I dont want to get into a debate over this, so i wont :D
    All ill say is, a reason those websites mightnt say anything is so they dont piss off ATI.... annoy ATI by supporting rumours and so on, and you could lose yourself a chance at getting an R300 before everyone else.
    And why the hell would you ask ATI?? OF course they are going to say no...
    And further, the people at 3dchipset.com said an email confirming it didnt come from hotmail :eek:

    Anyway i dont want to get into it, so i wont say any more

  2. #122
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    Lets just stop this thread and let tweaktown become a dead link

  3. #123
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    Quote Originally Posted by Nick

    And further, the people at 3dchipset.com said an email confirming it didnt come from hotmail :eek:
    I'm looking at the e-mail right now...it did too come from a Hotmail account. I even told you exactly which one...how about the originating IP addy?? Would you like the guys IP??

    How about, lets get his real name out there and make this interesting...


    anyhow...I am following heheh's advice and let you forum fame die off now.

  4. #124
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    [b]
    The source? Sure I'll just put his real address here so he can get fired from his job. No problem right? It's not some Hot mail address like some loser seems to think.
    From 3dChipset.com - I guess you didnt get that email

    Anyway, i wont say anymore

  5. #125
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    i don't know if it's only rumor, but i think it's getting really deep into detail here!!

    http://info.unika.com.cn/readItem.php?id=10407

    There is some test with the Radeon 8500 XT MAXX 128megs (if the rumor is true)

    have fun to look at it!!

  6. #126
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    Quote Originally Posted by Nick


    From 3dChipset.com - I guess you didnt get that email

    Anyway, i wont say anymore

    here you go smartass:

    > Hello,
    > I used to work as an electronics engineer for ATI technologies Europe, in
    > the development department. I was privy to lots of information during my
    > time there, and I worked closely alongside the development team in Taiwan
    in
    > designing the latest products to be marketed. I wont go into the full
    > details of what happened, but I was made redundant after the theft of some
    > documents, despite the fact that it wasn't be that was responsible. I was
    > contracted to the dev team for 8 months, but I was made redundant and was
    > never paid for my work during this time. So, since ATI treated my like a
    > piece of ****, I'll do the same. I worked on the development of the ATI
    > R250, development of the Radeon 8500. This design is not due for release
    > for a while, but I managed to grab a couple of press release images and
    > specs before they made me clear my office and dispose of all the documents
    I
    > had to help with the development of the card.
    > If you see the attachment it contains an image of the new card. The below
    is
    > a planned press release that was handed around.... the r250 will be
    released
    > as the 8500 MAXX.
    >
    > <Beginning of PR>
    >
    > R8500 MAXX
    >
    > Features
    > TruformT
    > SmartshaderT
    > AFRT
    > DirectX 8.1® support
    > OpenGL® 1.3
    > SmoothvisionT Anti-aliasing
    > Hyper ZT III
    > Charisma EngineT II
    > Pixel TapestryT II
    > Video ImmersionT II
    > High Performance Memory Support
    > Dual Display Support
    > Integrated Transformation, Clipping and Lighting
    > Triple Cache Architecture
    > SuperScalar Rendering
    > Single-Pass Multi-texturing
    > True Color Rendering
    > Triangle Setup Engine
    > Texture Cache
    > Bilinear/Trilinear Filtering
    > Line & Edge Anti-aliasing
    > Full-Screen Anti-aliasing
    > Texture Compositing
    > Texture Decompression
    > Specular Highlights
    > Perspectively Correct Texture Mapping
    > Mip-Mapping
    > Z-Buffering and Double-buffering
    > Emboss, Dot Product 3 and Environment bump mapping
    > Spherical, Dual Paraboloid and Cubic environment mapping
    > Fog effects, texture lighting, video textures, reflections, shadows,
    > spotlights, LOD biasing and texture morphing
    > Dual 400Mhz RAMDACS'
    >
    > <Below is the article that was going to be sent out in a fortnight to the
    > hardware sites, I've put my own stuff in there as well to explain some of
    > the tech stuff better. This is all crap from the head developer who
    headed
    > the project at the European lab>
    >
    > A popular rumour about the 'Radeon II' was that it would feature two
    > Radeon256 GPUs, like the Rage Fury MAXX. As you know ATI brought out the
    > Radeon 8500, which I think you will agree is a much better GPU than the
    > Radeon256 and featured a lot more performance than two Radeon256 GPUs.
    > However, with the R300 in development, and the Radeon 8500 doing so well,
    it
    > makes sense to release a dual Radeon 8500 board. A Radeon 8500 MAXX if you
    > will, so we have more time to spend on the R300 where as the R250 isn't
    > going to be as much as an architectural change as the R300 will be. With
    the
    > improved AFRT technique used, we can almost double performance, without
    any
    > of the negative effects attributed to SLI. This is the biggest new feature
    > of the Radeon 8500 MAXX, but there are a few tweaks to the Radeon 8500
    GPU.
    >
    > The card has updated Hyper ZT to make more effective use of available
    memory
    > bandwidth. It now is 100% effective at removing hidden surfaces. Also as
    > part of it we have given it an extra cache (hence the Triple Cache
    > Architecture). This third cache stores the Z-Buffer coordinates of the
    > previous scene; I can't go into detail on it, but it effectively compares
    > the cached Z-Buffer to the new one, this in conjunction with our new HSR
    > algorithm allows for much quicker removal of hidden surfaces. For example
    in
    > UT2003 you may be walking down a path, and in front of you is a large
    > structure. No matter, which way you look, you can't see the inside of the
    > structure, only the front. With HSR, the polygons you don't see are
    chucked
    > away before they are rendered. With the help of the cache, it will be
    easier
    > to see that those polygons are still behind the front and can be chucked
    > away straight away, before using our complex algorithm to see fully if the
    > polygon can be removed, thus saving a lot of computational power, and
    > leaving more room for the actual rendering of the game. (We had begun
    > optimising this further but the development of the drivers was
    > problematic...they might just sort out for the planned release date.)
    >
    > The dual 400Mhz RAMDACS are integrated in the Radeon 8500 GPU, but only
    one
    > in each. The primary GPU houses the primary RAMDAC, and obviously the
    > secondary GPU houses the secondary RAMDAC. This allows for all Radeon 8500
    > MAXX boards, regardless of manufacturer, to support dual 24" monitors.
    With
    > the R300 we managed to integrate the 2D filters into the GPU as well, that
    > way we can ensure all R300 boards have the best 2D quality available to
    > users, regardless of who makes the card. The reason for this is a lot of
    > customers have expressed their desire for much sharper text at high
    > resolutions, as well as more vibrant colours. (my emphasis: We have
    managed
    > to gain some improvements from this, but its still not great.)
    >
    > We also have a daughter card that will be made available. This daughter
    card
    > will feature full VIVO functions, expanding the features of the MAXX. The
    > way the daughter board will be attached to the Radeon 8500 MAXX is
    currently
    > still to be decided.
    >
    > A prime concern with customers was texture quality. The devs at ATI have
    > taken this very seriously, and have taken great lengths to make the
    texture
    > quality of the Radeon 8500 MAXX the best of any other 3D product, and from
    > working development cards it is noticeable better than the 8500. Only
    other
    > comments I will give on the R300 are 8 pipelines, and DirectX 9 support.
    >
    > <End of article>
    >
    > All this rips the hell out of the NDA I was told to sign, so don't email
    > back asking for any more, cos this is all you're getting. If ATI get hold
    > of me for this, I'm in the **** basically.
    >
    > Regards
    > Hope this steals thunder from the official release! and ATI can go ****
    > themselves for how they treated me.



    let's shoot for the IP and real name next.

    Care to go further with this??

    No doubt this post will be removed, but the funny part is, both 3DChipset and TweakTown fell for it...they KNOW all the other webmaters that got this fake e-mail are laughing their asses off too.

  7. #127
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    Now if that's true and done with a 1500MHz Athlon then I wonder what it would do with a 2.53GHz P4. :?:
    *Waiting for more ppl to shout photoshop again :p*
    <center>:cheers:</center>

  8. #128
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    Quote Originally Posted by Wiggo
    Now if that's true and done with a 1500MHz Athlon then I wonder what it would do with a 2.53GHz P4. :?:
    *Waiting for more ppl to shout photoshop again :p*
    <center>:cheers:</center>

    where is the compare URL???

  9. #129
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    Look at the post before ya copy and paste job. :rolleyes2
    :laugh: :laugh:

  10. #130
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    Quote Originally Posted by Saber



    here you go smartass:

    let's shoot for the IP and real name next.

    Care to go further with this??

    No doubt this post will be removed, but the funny part is, both 3DChipset and TweakTown fell for it...they KNOW all the other webmaters that got this fake e-mail are laughing their asses off too.
    Uh if you actually read the 3dchipset post, he is refering to the person he contacted after the original email to confirm it.....

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