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Thread: Fire GL2 vs Geforce 4




  1. #1
    Join Date
    May 2002
    Posts
    3

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    Hey what's up guys. I have a quick question for you: Which is better, the ever popular Nvidia Geforce 4ti 4600, or a Fire GL2? The reason I am asking this is because my boss gave me the Fire GL2 because he did not want it. When I went to look for the product online it turns out that it's worth about 800 dollars!!! So would the higher price mean a better card?


    Thanks

  2. #2
    Join Date
    Nov 2001
    Location
    Ontario, Canada
    Posts
    1,016

    Default

    Good for high resolution Open GL apps. - what kind of Direct X support does it have?
    It's not really a gaming card.

  3. #3
    Join Date
    May 2002
    Posts
    3

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    Here are the specs for the Fire GL 2:
    specifications


    Graphics controller
    IBM Chipset: RC 1000 256-bit Graphics Rasterizer and GT1000 hardware geometry engine with integrated features including
    VGA Controller
    2D/3D Raster Engine and dual Texture Unit
    8-bit Double Buffered Overlays
    Video Overlay Unit
    2 DMA / BLIT Units
    Polygon Setup Processor
    300 MHz / 30-bit Palette DAC, including four color lookup tables and gamma correction table
    256-bit Rasterizer & DDR memory interface
    Bus type
    AGP 2X/4X v2.0 Compliant
    Memory configuration
    64 Mb DDR SGRAM, Unified Framebuffer
    Operating system support
    Windows NT 4.0
    Windows 2000
    Linux
    Intel SSE Optimized
    AMD 3DNow! Support
    3D performance
    27 million Triangles/second, G-Shaded, Z-buffered, non-Textured
    31 Million Anti-Aliased Vectors/second
    410 Million Pixels/second fill rate, G-Shaded, Z-buffered, non-Textured
    200 Million Pixels/second Trilinear Texture fill rate (Mip-mapped)
    3D features
    Full OpenGL 1.1 ICD with 1.2 functional extensions
    Single-pass bump mapping and hardware 3D textures
    Gouraud shading
    Bilinear and trilinear MIP-mapping
    Alpha blending
    Fogging and depth cueing
    Anti-aliased lines and sorted polygons
    Scissoring and stippling
    Overlay and stencil buffers
    Z-buffering
    Hardware geometry acceleration
    100% OpenGL geometry pipeline
    Full geometry transform processing
    Full lighting calculations for 16 sources, including directional, positional and spot
    Gamma Corrected Anti-Aliased Lines
    Back Face Culling
    Occlusion Culling
    Linked Queues
    Connectors
    DB-15 Analog Monitor VESA-DDC2B
    DVI-D Digital Monitor Output
    StereoGraphics Connectors
    Broadcast video
    Bilinear scaling (up/down)
    YUV-RGB converter for video and textures
    Supports 422 YUV & RGB Pixels
    2, Triple Buffered, Video Overlays
    RAMDAC
    300 MHz / 30-bit Palette DAC
    Form factor
    Single, 2/3 ATX Card Length


    So it's not a gaming card? Why is it so expensive then?

  4. #4
    Join Date
    Nov 2001
    Location
    Texas, USA
    Posts
    4,825

    Default

    It's so expensive because it is designed as a business graphics card... and the business that it is designed for is CAD type applications. It is able to present stunning visuals when it comes to OpenGL designing programs, but it is likely to be severely lacking in the DirectX department (making it a crappy choice for gaming).

    If you plan on using it for CAD/visual designing type work, then your boss hooked you up big-time. But if it's for a home system that is used primarily as a web browser and gaming machine, then you'll find yourself with sub-standard graphics quality.
    Old age and treachery will overcome youth and skill
    My Toys

  5. #5
    Join Date
    May 2002
    Posts
    3

    Default

    Thanks for the info on the card guys. :cheers: I guess that I'll put the card to work, if I get bored with it maybe I'll sell it on e-bay or something.:D

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