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Thread: UT2003 on a Wildcat 6110




  1. #1
    Join Date
    Oct 2002
    Posts
    251

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    Anyone able to get UT2003 running on a Wildcat 6110? I got everything to load by changing the ini file for the RenderDevice. However, I get no video support. The card supports DirectX 7.0 and game only needs DirectX 6.0 for video, but 8.1b for Audio. Anyone? Thanks!:tears:
    Architectural Visualization Specialist

  2. #2
    Join Date
    Nov 2001
    Location
    New England Highlands, Australia
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    21,907

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    I'm really not sure that a dedicated highend workstation card would know what to do with that game. :?:
    <center>:cheers:</center>

  3. #3
    Join Date
    Nov 2001
    Location
    Ontario, Canada
    Posts
    1,016

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    Sorry - I have a strict "no game" policy on any of the Wildcat boxes around here
    .....we don't have any 6000 series anyway:rolleyes:

  4. #4
    Join Date
    Oct 2002
    Posts
    251

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    Well, with the latest patch v2199 it works.... in a way. Before the latest patch I could manually set the RenderDevice. I could get the game to run but no video support. After the patch it works, but the INI files are now INT files and I can't seem to find anyway to change the RenderDevice. I think it's trying to render as OpenGL, Which I think sucks, except for in Max and Maya. So I'd like to change it to NullEngine. Anyone? Oh... I have no problem installing, since work bought it for us! :woot:
    Architectural Visualization Specialist

  5. #5
    Join Date
    Oct 2002
    Posts
    251

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    Alright, I'm a moron. I found the INI files and fixed it... so the game works sweet, however the UnrealED 3.0 won't run.... says it can't work with OpenGL.... so I might be screwed with making maps.... but I can play! :cheers:
    Architectural Visualization Specialist

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